Only four for this week's session: Ben, Mike, Neville and myself. We played three games: two games of Trains and one game of Gipsy King.
I had brought Trains a couple of weeks earlier, and Neville had been one of the players then. In the first game, Neville and I tied at 29 while Mike and Ben tied at 27. Tiebreaker is most train cubes on the board, don't remember who won but obviously, a close game. Second game was not quite as close, with Ben (30) finishing first ahead of Neville (25), myself (21) and then Mike (21). At one point I remember getting frustrated because of not being able to do anything with my turn (drawing 3-4 waste and very little money). Subsequently, I was reminded of a rule that you can dump all your waste if you do no other actions (i.e, card buys, station or track builds, action cards, etc.) Sorry for not remembering this.
We then played Gipsy King which Mike won with 69. Second was really close, scores were John 55, Neville 53, Ben 52.
Despite the poor attendance, everyone had a good time. I believe both these quick-playing games were well received by the group, so look to see both again.
Tuesday, September 17, 2013
Wednesday, September 11, 2013
September 5, 2013 Session Report
We had nine attendees for this past week's session: Patrick, Doug, Mike, Rembert, Karl, Tim, Neville, Helen and myself. We played a total of four different games, and one game was played twice: Gipsy King (x2), Formula De-Baltimore, Augustus and Lords of Waterdeep.
Mike had brought Gipsy King which turned out to be the one game that was played twice. The game seemed to move rather quickly, maybe half-hour or 45 minutes. Results of game 1: Mike 66 Tim 63 Karl 57 Doug 44. Game #2: Doug 57 Mike 53 Tim 53 Karl 41, with Mike finishing 2nd ahead of Tim on the tiebreaker.
Patrick had just been to the real-life Baltimore Grand Prix the weekend before, and he brought the new Formula De track. We only got in one lap, and the winner was Helen. Patrick took second, Neville third, Rembert fourth. I went off the track and did not finish, but some excitement for the fans.
The other games played were Augustus (which can best be described as "Roman Bingo"), which was won by Patrick (70) by a wide margin over Helen (47), Neville (46), John (45) and Rembert (17), and Lords of Waterdeep (I assume with the new expansion), final scores were Karl 129, Tim 126, Mike 125, Doug 119. Congrats to Karl for what I believe is his first win at the club, and in a very close and competitive game, judging by the scores.
Mike had brought Gipsy King which turned out to be the one game that was played twice. The game seemed to move rather quickly, maybe half-hour or 45 minutes. Results of game 1: Mike 66 Tim 63 Karl 57 Doug 44. Game #2: Doug 57 Mike 53 Tim 53 Karl 41, with Mike finishing 2nd ahead of Tim on the tiebreaker.
Patrick had just been to the real-life Baltimore Grand Prix the weekend before, and he brought the new Formula De track. We only got in one lap, and the winner was Helen. Patrick took second, Neville third, Rembert fourth. I went off the track and did not finish, but some excitement for the fans.
The other games played were Augustus (which can best be described as "Roman Bingo"), which was won by Patrick (70) by a wide margin over Helen (47), Neville (46), John (45) and Rembert (17), and Lords of Waterdeep (I assume with the new expansion), final scores were Karl 129, Tim 126, Mike 125, Doug 119. Congrats to Karl for what I believe is his first win at the club, and in a very close and competitive game, judging by the scores.
Wednesday, September 4, 2013
August 29, 2013 Session Report
Final session before Labor Day, and we had a total of six for this week's session: Neville, Tim, Alex, Karl, Helen and myself were the attendees. We wound up playing a total of three games, including two new games: Libertalia, Trains and the Agricola - 2 Player.
First up was Libertalia, which Neville had brought. It features a mechanic I like with simultaneous card play, but the game did not go well for me. As usual, the master of new games, Alex, was the winner, but it was a really close finish, top to bottom with me on the bottom: Alex 83, Tim 81, Karl 79, Neville (who did a nice job teaching the game) 78 and John 74. It was a fun game and I would be happy to play again.
By this time Helen arrived and we split into two groups. Four of us played Trains, a Dominion knock-off with a train-building theme that gives you points from building to certain locations as well as for drafting certain cards during the course of the game. Once again, Alex came out on top and (like the first game), I was in last. Scores: Alex 41 Neville 37 Helen 34 John 30.
The other game was an Agricola 2-player played by Tim and Karl, but I didn't get a report on what happened on that game. I recall Tim going to his car to get the game, then later I heard they played some computer version. Sorry, I was so engrossed in our Trains game, that I wasn't able to keep up and provide a fuller report on what happened.
First up was Libertalia, which Neville had brought. It features a mechanic I like with simultaneous card play, but the game did not go well for me. As usual, the master of new games, Alex, was the winner, but it was a really close finish, top to bottom with me on the bottom: Alex 83, Tim 81, Karl 79, Neville (who did a nice job teaching the game) 78 and John 74. It was a fun game and I would be happy to play again.
By this time Helen arrived and we split into two groups. Four of us played Trains, a Dominion knock-off with a train-building theme that gives you points from building to certain locations as well as for drafting certain cards during the course of the game. Once again, Alex came out on top and (like the first game), I was in last. Scores: Alex 41 Neville 37 Helen 34 John 30.
The other game was an Agricola 2-player played by Tim and Karl, but I didn't get a report on what happened on that game. I recall Tim going to his car to get the game, then later I heard they played some computer version. Sorry, I was so engrossed in our Trains game, that I wasn't able to keep up and provide a fuller report on what happened.
Tuesday, August 27, 2013
August 22, 2013 Session Report
Attendance hit double figures this week, as a total of 10, including Lee (new to the club) and Neville (whom we have not seen for awhile) along with Mike, Patrick, Alex, Doug, Tim, Rembert and myself. I also count Karl (back for his second week) although he arrived late did not get in a game, unfortunately, as both games (Lords of Waterdeep and Sid Meier's Civ), both played with new expansions, did not finish in time to start another game.
Mike brought and taught the latest LoW expansion (I believe it goes by the names Scoundrels of Skullport) to Neville, Tim, Doug and Rembert. Neville wound up the big winner, and by a fairly wide margin. Scores were Neville 172, Tim 151, Mike 144, Doug 137, Rembert 130. The game seemed to run a bit longer than the regular game, probably because of the new stuff (which adds a meeple per player and more locations) plus the fact it was a five-player.
Patrick, Lee, Alex and I played Sid Meier's Civ with parts of two expansions that Patrick had brought. Patrick had the game nicely organizes with everything sorted out, but when we had to rush to put the game away at the end of the session, all that went out the window. The game added a few new aspects, like different special abilities and, of course, we didn't come close to finishing. I managed to get a level 3 tech in the game, and Lee also seemed to be doing well. Alex drew alot of water which slowed down his ability to explore. Patrick looked like he was going for the Military but suffered some unexpected losses in combat, so it was unclear who was going to win if we had been able to play it out until the end.
One more session this coming Friday before Labor Day. Hope to see everyone there.
Mike brought and taught the latest LoW expansion (I believe it goes by the names Scoundrels of Skullport) to Neville, Tim, Doug and Rembert. Neville wound up the big winner, and by a fairly wide margin. Scores were Neville 172, Tim 151, Mike 144, Doug 137, Rembert 130. The game seemed to run a bit longer than the regular game, probably because of the new stuff (which adds a meeple per player and more locations) plus the fact it was a five-player.
Patrick, Lee, Alex and I played Sid Meier's Civ with parts of two expansions that Patrick had brought. Patrick had the game nicely organizes with everything sorted out, but when we had to rush to put the game away at the end of the session, all that went out the window. The game added a few new aspects, like different special abilities and, of course, we didn't come close to finishing. I managed to get a level 3 tech in the game, and Lee also seemed to be doing well. Alex drew alot of water which slowed down his ability to explore. Patrick looked like he was going for the Military but suffered some unexpected losses in combat, so it was unclear who was going to win if we had been able to play it out until the end.
One more session this coming Friday before Labor Day. Hope to see everyone there.
Tuesday, August 20, 2013
August 15, 2013 Session Report
We had two newcomers (Jenn and Karl) to boost our attendance to six this week, with Alex, Tim, Mike and myself rounding out the list of attendees. We managed to get in three games: Village (with the new Village Inn expansion), Carcassonne: New World and Hoity Toity. A few details follow.
The Village-Inn was a new experience for the four of us who had played Village before. Mike made the most use of the new stuff (the Brewery and the Inn) but it turned out to be the tried and true that worked out for Alex, who came through with the win, mainly through serving lots of customers at the Market. Final score counts: Alex 58, Tim 45, John 45, Mike 44. (Tim took second on the "most customers served" tiebreaker.)
By this time Jenn and Karl had arrived, and they came prepared with a two-player game that was completed just when Village was finishing up It was a two-player Carcassonne expansion, called New World, and Jenn came away the winner, 153 to 133 for Karl.
All six of us joined in for the final game of the evening, the art-collecting game, Hoity Toity, which barely finished in time. It was an incredibly close finish, all three players within three spaces of each other. Alex came away with the win, narrowly over Jenn, who had the best set of art (14 pieces!) after pilfering three on the next-to-last turn. Remaining order of finish was John, Tim, Karl and Mike, who closed up alot of ground with some fine detective work.
The Village-Inn was a new experience for the four of us who had played Village before. Mike made the most use of the new stuff (the Brewery and the Inn) but it turned out to be the tried and true that worked out for Alex, who came through with the win, mainly through serving lots of customers at the Market. Final score counts: Alex 58, Tim 45, John 45, Mike 44. (Tim took second on the "most customers served" tiebreaker.)
By this time Jenn and Karl had arrived, and they came prepared with a two-player game that was completed just when Village was finishing up It was a two-player Carcassonne expansion, called New World, and Jenn came away the winner, 153 to 133 for Karl.
All six of us joined in for the final game of the evening, the art-collecting game, Hoity Toity, which barely finished in time. It was an incredibly close finish, all three players within three spaces of each other. Alex came away with the win, narrowly over Jenn, who had the best set of art (14 pieces!) after pilfering three on the next-to-last turn. Remaining order of finish was John, Tim, Karl and Mike, who closed up alot of ground with some fine detective work.
Sunday, August 11, 2013
August 8, 2013 Session Report
Six for this week's session: Patrick, Helen, Tim, Doug, Brad and myself. Three games were played: Puerto Rico, Dominion: Dark Ages, Eminent Domain.
Five of us were there for the start, and so we played Puerto Rico. Final scores were John 52, Helen 43, Tim 43, Doug 39, Patrick 28. Doug and Patrick did not get a large building, I had the Guild Hall, Helen and Tim each had two large buildings. Helen took second on the money plus goods tiebreaker.
By this time Brad had arrived, so we split into two groups of three for the second round of games. Doug, Patrick and I played Dominion-Dark Ages, using one of the pre-recommeded sets. (Something about playing Chess with Death because Patrick and I were talking about chess.) Anyway, Doug got into the Rats early but it didn't work out for him. Patrick ended it by grabbing the final Province but I had picked up three Duchies and that was enough for me to prevail in a close finish: John 33 Patrick 30 Doug 23.
The other game (Eminent Domain) lasted just about the rest of the session, and Brad won it: 47 to 29 each for Helen and Tim. So, Brad and I went undefeated for the evening while Helen and Tim were tied for second in VPs in both of the games played.
Five of us were there for the start, and so we played Puerto Rico. Final scores were John 52, Helen 43, Tim 43, Doug 39, Patrick 28. Doug and Patrick did not get a large building, I had the Guild Hall, Helen and Tim each had two large buildings. Helen took second on the money plus goods tiebreaker.
By this time Brad had arrived, so we split into two groups of three for the second round of games. Doug, Patrick and I played Dominion-Dark Ages, using one of the pre-recommeded sets. (Something about playing Chess with Death because Patrick and I were talking about chess.) Anyway, Doug got into the Rats early but it didn't work out for him. Patrick ended it by grabbing the final Province but I had picked up three Duchies and that was enough for me to prevail in a close finish: John 33 Patrick 30 Doug 23.
The other game (Eminent Domain) lasted just about the rest of the session, and Brad won it: 47 to 29 each for Helen and Tim. So, Brad and I went undefeated for the evening while Helen and Tim were tied for second in VPs in both of the games played.
Tuesday, August 6, 2013
August 1, 2013 Session Report
Five at this week's session: Doug, Alex, Ben, Rembert and myself. We played two games: Copycat and Hoity Toity.
First up was Copycat. Doug, who had played before, grabbed an early lead and held on for the win. The rest of us were fairly close for second: Alex 68, Ben and myself at 61. It was the first play for Alex.
By this time Rembert had arrived, and he was patiently waiting to get into a game but no one else showed. So, to wrap up the evening, we played an old favorite, Hoity Toity. The game was incredibly close, with everyone in contention down the stretch. I managed to win despite not having first or second best set at the end. Doug, who had the best set, was second. Alez finished third ahead of Rembert in fourth. Alex and Rembert were both new to the game.
First up was Copycat. Doug, who had played before, grabbed an early lead and held on for the win. The rest of us were fairly close for second: Alex 68, Ben and myself at 61. It was the first play for Alex.
By this time Rembert had arrived, and he was patiently waiting to get into a game but no one else showed. So, to wrap up the evening, we played an old favorite, Hoity Toity. The game was incredibly close, with everyone in contention down the stretch. I managed to win despite not having first or second best set at the end. Doug, who had the best set, was second. Alez finished third ahead of Rembert in fourth. Alex and Rembert were both new to the game.
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