We had our best attendance in some time, as a total of 14 made tonight's session, including a couple of first-timers to the club. Regular attendees Doug, Paul, Mike, Ron, Don, Gabe, Clayton, Chris and myself were joined by Doug M., Greg, Eric S., along with Neil and Robert, who joined Eric for the last hour or so of the session. Games played were Parlay, Automobile, Through the Ages, Roll Through the Ages (x4), Powerboats (x3), Cloud Nine and R-Eco. Details follow, although there was so much going on, it was tough to keep up as we had 2-3 games going just about throughout the entire session.
First up was a quick hand of Parlay, which Mike won before we abandoned it to try some other games. First up for a group of five intrepid would be automakers was a prototype of Martin Wallace's Automobile, based on a mockup of the game I had seen at PrezCon. Turned out Clayton was the the #1 auto mogul, winning with an impressive score of $4730 (including $2800 in endgame factory value). As the only person who had played before, I came home second with $3940 despite taking out two loans and also accumulating numerous loss cubes. Paul tried a more frugal approach that was good for third, with $3790. Mike came in at $3120, with Doug trailing at $2900.
Through the Ages turned out to be kind of a learning game with two new players. Gabe won just ahead of Greg, the top newcomer, in a four-player with Don and Ron that lasted just through the first age (the introductory version). By this time Doug M. and Chris arrived, so they played two quick games of Roll Through the Ages, both of which Doug won. Later, Eric and his two gaming friends (Neil and Richard) played two more games, first one a three-player (won by Neil) and the second a four-player, won by Gabe with the aforementioned trio, in a game in which everyone wound up with at least 20 points.
Powerboats was also a popular game at the club this week, played a total of three times. First game was won by Don (over Greg, Doug and Ron), then Greg came on to win games two and three. The Automobile game ran a bit longer than planned, but that group (Doug, Paul, Clayton, Mike and myself) managed to get in a game of Cloud Nine (won by Paul) and finally a four-player R-Eco, final scores Doug 11 John 7 Clayton 5 Paul 4.
I plan on being out of town next week and will perhaps miss as many as the next two sessions. I left some attendance and games played/games record sheet in the club notebooks, so I am hoping those who attend will help out in tracking attendance and games played. Have a great time!
Thursday, March 19, 2009
Friday, March 13, 2009
March 12, 2009 Session Report
We had a total of nine gamers present for this week's session; Mike, Don, Ron, Paul, Clayton, Doug, Chris and I were joined by Eric S, whom we haven't seen at the club in awhile. Games played: McGartlin Motorsports Stock Car Championship racing, Agricola, RoboRally, Roll Through the Ages, Power Grid, Union Pacific, and the Ticket to Ride Card game.
First up was the McGartlin game, which Ron had talked me into the bringing. After some shifting of seats, it was Ron taking the early lead and holding on to win in a short 100-lap race of the one-mile oval. Doug, Clayton and John were the other three drivers. Mike, Don and Paul contested a three-player Agricola, which wound up to be a hotly contested affair, Mike winning over Don by two (35 to 33).
Eric had joined us and he brought RoboRally, and Doug's experience with the game at the Potomac club proved to make the difference as he won despite being shot up while headed to the third and final flag. Most of the rest of us (Eric, Ron, Clayton and myself) spent much of the game floundering around, falling into pits, getting shot up and going the wrong way on these conveyer belts.
Chris arrived and challenged Clayton to a rematch of Roll Through the Ages from a couple of weeks ago, and this time Chris was the winner, 16 to 3, as Clayton sustained too many disaster points for famine and other calamities. We then broke into two groups for the second half of the session. One group (Don, Ron, Clayton, Paul and Mike) played Union Pacific; the rest of us (Eric, Doug and I) played a three-player Power Grid on the Benelux map with the new deck. This made for a really quick game (we finished in less than an hour and half) and it was real close, ending with me winning by one city with Eric second and Doug third. Doug had the highest plant capacity but lacked the funds to build the necessary cities on the final turn.
The UP game finished with Ron the winner (108) ahead of Clayton and Don (101) and Mike (100). Eric wanted to try out the Ticket to Ride card game which we barely got in right before closing time, and Eric won with something like 108 points ahead of Doug and me.
First up was the McGartlin game, which Ron had talked me into the bringing. After some shifting of seats, it was Ron taking the early lead and holding on to win in a short 100-lap race of the one-mile oval. Doug, Clayton and John were the other three drivers. Mike, Don and Paul contested a three-player Agricola, which wound up to be a hotly contested affair, Mike winning over Don by two (35 to 33).
Eric had joined us and he brought RoboRally, and Doug's experience with the game at the Potomac club proved to make the difference as he won despite being shot up while headed to the third and final flag. Most of the rest of us (Eric, Ron, Clayton and myself) spent much of the game floundering around, falling into pits, getting shot up and going the wrong way on these conveyer belts.
Chris arrived and challenged Clayton to a rematch of Roll Through the Ages from a couple of weeks ago, and this time Chris was the winner, 16 to 3, as Clayton sustained too many disaster points for famine and other calamities. We then broke into two groups for the second half of the session. One group (Don, Ron, Clayton, Paul and Mike) played Union Pacific; the rest of us (Eric, Doug and I) played a three-player Power Grid on the Benelux map with the new deck. This made for a really quick game (we finished in less than an hour and half) and it was real close, ending with me winning by one city with Eric second and Doug third. Doug had the highest plant capacity but lacked the funds to build the necessary cities on the final turn.
The UP game finished with Ron the winner (108) ahead of Clayton and Don (101) and Mike (100). Eric wanted to try out the Ticket to Ride card game which we barely got in right before closing time, and Eric won with something like 108 points ahead of Doug and me.
Saturday, March 7, 2009
March 5, 2009 Session Report
Garnd total of eight for this week's session. Ron, Paul, Don, Doug, Gabe, Clayton, Ben and I played a total of five different games, one of them twice: Iliad, Roll Through the Ages (played twice), Age of Steam, Atlantic Star and R-Eco. Some details follow; sorry, don't have complete results for all the games.
The Iliad game was going to be a team game, but Clayton and then Ben arrived so I split up to join them in the first game of Roll through the Ages. No big surprise, Gabe won the Iliad game against the other other four. Scores from the Roll Through the Ages game were John 25, Ben 23, Clayton 16, so Clayton's undefeated streak (one game) was snapped. Ben had brought the new edition of Age of Steam, so Don joined us in that game, which lasted the rest of the session. Turned out to be a close game between Ben (who won) and Don, while I came home third ahead of Clayton, who teetered on the verge of bankruptcy after falling behind midway through the game.
No report on the other three games, which would be four-handed Atlantic Star, Roll Through the Ages and R-Eco played by Doug, Ron, Gabe and Paul. Hope to see everyone next week, including some of you who have missed some recent sessions.
The Iliad game was going to be a team game, but Clayton and then Ben arrived so I split up to join them in the first game of Roll through the Ages. No big surprise, Gabe won the Iliad game against the other other four. Scores from the Roll Through the Ages game were John 25, Ben 23, Clayton 16, so Clayton's undefeated streak (one game) was snapped. Ben had brought the new edition of Age of Steam, so Don joined us in that game, which lasted the rest of the session. Turned out to be a close game between Ben (who won) and Don, while I came home third ahead of Clayton, who teetered on the verge of bankruptcy after falling behind midway through the game.
No report on the other three games, which would be four-handed Atlantic Star, Roll Through the Ages and R-Eco played by Doug, Ron, Gabe and Paul. Hope to see everyone next week, including some of you who have missed some recent sessions.
Sunday, March 1, 2009
February 26, 2009 Session Report
I was not able to make the session this week due to the PrezCon convention in Charlottesville, but Mike Brazinski who was there provided the following recap:
"Attendance for this week's session was light. Paul, Don, Clayton and
me. Games played: TransAmerica, Agricola and Puerto Rico.
Paul, Don and I started a TransAmerica while we waited for others to
show up. Paul won the game very quickly by completing all his routes
first in three rounds while I kept falling four links short each
time. Don did pretty well but Paul kept finishing his routes just
before Don had a chance to go.
Clayton showed up and we played a four-person family-variant of
Agricola. Paul had troubles getting his farm progressing. Don had
his farm going but was a bit slower growing his family and upgrading
his farm. I ended up winning the game with 31 pts, Don had 26, Paul
had 22 and Clayton had 6. I think if Don had one more family member
and improved his house, he would have had me beat.
While picking up the Agricola game, a debate arose on whether Anthrax
killed more in the Dark Ages than Bubonic plague. The question was
left open although both sides thought they were right.
We wrapped up with a Puerto Rico game. The game was close with Don
shipping 5 corn pretty well along with a harbor. I had a building
strategy with two large buildings at the end. Paul tried focusing on
quarries but fell behind in the game early and couldn't catch up. The
game ended with Don and I tied at 49 points. Don had 36 points
shipping, 13 building points and no big buildings. I had 16 shipping
points, 22 building and 11 bonus points. The tie breaker gave the
game to me because Don had 5 corn left over but I had six coins and
one corn."
Mike, thanks for the write-up. Nice effort by Don to wind up tied with Mike, who everyone should know is the reigning EuroQuest Puerto Rico champ.
As for me, I had a great time at PrezCon going all five days from Wednesday through Sunday. The high point came on Saturday when I won my fourth different tournament there in the past three years, the McGartlin Motorsports Stock Car game. The GM had a special prize in addition to the usual plaque and T-shirt, a 1/24 scale car. This one was especially sweet since McGartlin was the one tournament that first attracted me to PrezCon over 10 years ago and, as many of you know, it's still one of my top three favorite games. (I will be happy to bring it to the club some time and teach others although some of you have played it before.) Didn't do quite so well in Puerto Rico and Imperial where I was the defending Champ in both games. Lost in semifinals of PR, but no disgrace finishing second by 3 points to Dave Platnick who then went on to win PR at PrezCon for the third time. Imperial I didn't even win a game in two tries, but I was stunned to win my first tournament game in Settlers, and the guy who beat me in the semis, like Dave, went on to win the tournament and also earned a free trip to the World Championship Settlers qualifying event later this year at GenCon in Indianapolis. I also sold some older games at the auction there for some cash, so all in all, it was a very good week for me although the weather forecast was looking a bit bleak on the return trip but fortunately I beat the worst of it, getting home before dark.
John
"Attendance for this week's session was light. Paul, Don, Clayton and
me. Games played: TransAmerica, Agricola and Puerto Rico.
Paul, Don and I started a TransAmerica while we waited for others to
show up. Paul won the game very quickly by completing all his routes
first in three rounds while I kept falling four links short each
time. Don did pretty well but Paul kept finishing his routes just
before Don had a chance to go.
Clayton showed up and we played a four-person family-variant of
Agricola. Paul had troubles getting his farm progressing. Don had
his farm going but was a bit slower growing his family and upgrading
his farm. I ended up winning the game with 31 pts, Don had 26, Paul
had 22 and Clayton had 6. I think if Don had one more family member
and improved his house, he would have had me beat.
While picking up the Agricola game, a debate arose on whether Anthrax
killed more in the Dark Ages than Bubonic plague. The question was
left open although both sides thought they were right.
We wrapped up with a Puerto Rico game. The game was close with Don
shipping 5 corn pretty well along with a harbor. I had a building
strategy with two large buildings at the end. Paul tried focusing on
quarries but fell behind in the game early and couldn't catch up. The
game ended with Don and I tied at 49 points. Don had 36 points
shipping, 13 building points and no big buildings. I had 16 shipping
points, 22 building and 11 bonus points. The tie breaker gave the
game to me because Don had 5 corn left over but I had six coins and
one corn."
Mike, thanks for the write-up. Nice effort by Don to wind up tied with Mike, who everyone should know is the reigning EuroQuest Puerto Rico champ.
As for me, I had a great time at PrezCon going all five days from Wednesday through Sunday. The high point came on Saturday when I won my fourth different tournament there in the past three years, the McGartlin Motorsports Stock Car game. The GM had a special prize in addition to the usual plaque and T-shirt, a 1/24 scale car. This one was especially sweet since McGartlin was the one tournament that first attracted me to PrezCon over 10 years ago and, as many of you know, it's still one of my top three favorite games. (I will be happy to bring it to the club some time and teach others although some of you have played it before.) Didn't do quite so well in Puerto Rico and Imperial where I was the defending Champ in both games. Lost in semifinals of PR, but no disgrace finishing second by 3 points to Dave Platnick who then went on to win PR at PrezCon for the third time. Imperial I didn't even win a game in two tries, but I was stunned to win my first tournament game in Settlers, and the guy who beat me in the semis, like Dave, went on to win the tournament and also earned a free trip to the World Championship Settlers qualifying event later this year at GenCon in Indianapolis. I also sold some older games at the auction there for some cash, so all in all, it was a very good week for me although the weather forecast was looking a bit bleak on the return trip but fortunately I beat the worst of it, getting home before dark.
John
Saturday, February 21, 2009
February 19, 2009 Session Report
Attendance of eight for this week's session: Doug, Paul, Mike, Jonathan, Don, Clayton, Gabe and myself. Games played: R-Eco, Through the Ages, One More Barrel, Agricola, Roll through the Ages.
Doug, Paul, Mike and Jonathan were setting up R-Eco when I arrived, so we played a five-player game of this quick filler. I managed to win with 11 points, Paul was next with 8, Doug and Jonathan had 6, Mike brought up the rear with 3. Doug, Mike and I were the three dumpers, while Paul and Jonathan were the two ecologists.
Don, Clayton and Gabe had arrived and so we split into two groups. At one table, Gabe, Don, Mike and Jonathan tackled a four-player game of Through the Ages, an ambitious project given our time constraints. As it turned out, the game was abandoned part way through, as everyone conceded to Gabe who was running away with it. Then Jonathan and Mike departed early, leaving Don and Gabe to play a two-player Agricola, which was won by Gabe, 48-22.
The other group of Doug, Paul, Clayton and myself played another new game that I had brought called One More Barrel that simulates the invasion of an oil-producing country in the Middle East by military superpowers. (Sound familiar?) Anyway, with rules explanation and all, the game dragged on for about three hours, and Doug discovered the winning formula, just control a region and move on the contracts chart even if you have no troops or oil, and he prevailed with a winning score of 95 to 56 for Paul, 12 for John and -35 for Clayton who had trouble managing his Pacifism level. Makes me wonder if I missed something in the rules translation, as the game turned out to be a bit of a disappointment.
There was still about a half hour left, so we tried to finish a four-player Through the Ages, had to cut it short, so we ended the game after everyone had an equal number of turns. Final scores were reported as Doug 12, Clayton and Paul 11, yours truly last with 7, as the low scores reflect the fact that we were unable to complete a full game.
Doug, Paul, Mike and Jonathan were setting up R-Eco when I arrived, so we played a five-player game of this quick filler. I managed to win with 11 points, Paul was next with 8, Doug and Jonathan had 6, Mike brought up the rear with 3. Doug, Mike and I were the three dumpers, while Paul and Jonathan were the two ecologists.
Don, Clayton and Gabe had arrived and so we split into two groups. At one table, Gabe, Don, Mike and Jonathan tackled a four-player game of Through the Ages, an ambitious project given our time constraints. As it turned out, the game was abandoned part way through, as everyone conceded to Gabe who was running away with it. Then Jonathan and Mike departed early, leaving Don and Gabe to play a two-player Agricola, which was won by Gabe, 48-22.
The other group of Doug, Paul, Clayton and myself played another new game that I had brought called One More Barrel that simulates the invasion of an oil-producing country in the Middle East by military superpowers. (Sound familiar?) Anyway, with rules explanation and all, the game dragged on for about three hours, and Doug discovered the winning formula, just control a region and move on the contracts chart even if you have no troops or oil, and he prevailed with a winning score of 95 to 56 for Paul, 12 for John and -35 for Clayton who had trouble managing his Pacifism level. Makes me wonder if I missed something in the rules translation, as the game turned out to be a bit of a disappointment.
There was still about a half hour left, so we tried to finish a four-player Through the Ages, had to cut it short, so we ended the game after everyone had an equal number of turns. Final scores were reported as Doug 12, Clayton and Paul 11, yours truly last with 7, as the low scores reflect the fact that we were unable to complete a full game.
Sunday, February 15, 2009
February 12, 2009 Session Report
Total attendance of ten this week: Doug, Clayton, Paul, Ron, Mike, Don, Jonathan, Gabe, Chris and myself played a total of seven different games: Princes of Macchu Picchu, Through the Ages, Lost Cities, Roll Through the Ages, Formula De, Hoity Toity and Cloud Nine. Some details on the games follow.
Princes of Macchu Picchu: This game was a new one that I had purchased, and I wasn't sure how well it would be received. Ron, Paul, Mike and Doug and I started a five-player game, later joined by Clayton who kind of partnered with Mike. The game ran alot longer than I thought it would, and in the end I wasn't sure it was worth the time and effort to try again. The game ended in a Spanish Conquest, which meant Mike (who had the most gold) won with me in second. Had the game ended differently, Ron who had the most points, would have won. Final scores (points, gold, multipliers) were Mike (18 points, 27 gold, x3 multiplier); John (20 points, 26 gold, x2 multiplier); Ron (23 points, 21 gold); Paul (21 points, 16 gold) and Doug (18 points, 23 gold).
Through the Ages: This long game was played for the second week in a row, this week it was a three-player game, with Gabe edging Jonathan for the win, with Don once again claiming he would do better if the game went the full three ages. I have played this game on several occasions, but getting through the three ages in less than four hours is lasting alot. Looks like the three-player game clocked in at just about three hours, which is fairly close to my rule of thumb for the game, which is one-half hour per player per age.
Lost Cities: Chris arrived for his third session, and while the longer games were finishing, he and Clayton played a couple of two-player games. They played three hands of Lost Cities, Chris taking an early lead and holding on to win, 61-56, for his first recorded win at the club.
Roll Through the Ages: Chris and Clayton then hooked up in this still relatively new game, which I introduced to the club in the prior week. This time Clayton, who had learned the game the prior week, had the edge, building up his cities early on to get more dice and win handily, 21 points to 9 for Chris. Nice job, Clayton!
Hoity Toity: Paul, Clayton, Doug and I hooked up for a four-player Hoity Toity game which started a few minutes after nine. Turned out to be the shortest game of this I have ever played, lasting only about 20 minutes. I waltzed away to an easy win with repeated success at the castle.
Cloud Nine: Doug, Clayton, Paul and I wrapped up the evening with this push-your-luck filler game of balloon piloting, and Doug wound up the winner. Final scores: Doug 53, Paul and John tied at 41, Clayton at 36.
Formula De: Jonathan, Gabe, Don, Ron and Mike participated. Believe they may have engaged in more than one race, but the race I remember was trying to finish the lap of the treacherous Hockenheim circuit right before the 10 PM session close. Jonathan swept past Ron and Gabe on the final two turns to claim the victory.
Princes of Macchu Picchu: This game was a new one that I had purchased, and I wasn't sure how well it would be received. Ron, Paul, Mike and Doug and I started a five-player game, later joined by Clayton who kind of partnered with Mike. The game ran alot longer than I thought it would, and in the end I wasn't sure it was worth the time and effort to try again. The game ended in a Spanish Conquest, which meant Mike (who had the most gold) won with me in second. Had the game ended differently, Ron who had the most points, would have won. Final scores (points, gold, multipliers) were Mike (18 points, 27 gold, x3 multiplier); John (20 points, 26 gold, x2 multiplier); Ron (23 points, 21 gold); Paul (21 points, 16 gold) and Doug (18 points, 23 gold).
Through the Ages: This long game was played for the second week in a row, this week it was a three-player game, with Gabe edging Jonathan for the win, with Don once again claiming he would do better if the game went the full three ages. I have played this game on several occasions, but getting through the three ages in less than four hours is lasting alot. Looks like the three-player game clocked in at just about three hours, which is fairly close to my rule of thumb for the game, which is one-half hour per player per age.
Lost Cities: Chris arrived for his third session, and while the longer games were finishing, he and Clayton played a couple of two-player games. They played three hands of Lost Cities, Chris taking an early lead and holding on to win, 61-56, for his first recorded win at the club.
Roll Through the Ages: Chris and Clayton then hooked up in this still relatively new game, which I introduced to the club in the prior week. This time Clayton, who had learned the game the prior week, had the edge, building up his cities early on to get more dice and win handily, 21 points to 9 for Chris. Nice job, Clayton!
Hoity Toity: Paul, Clayton, Doug and I hooked up for a four-player Hoity Toity game which started a few minutes after nine. Turned out to be the shortest game of this I have ever played, lasting only about 20 minutes. I waltzed away to an easy win with repeated success at the castle.
Cloud Nine: Doug, Clayton, Paul and I wrapped up the evening with this push-your-luck filler game of balloon piloting, and Doug wound up the winner. Final scores: Doug 53, Paul and John tied at 41, Clayton at 36.
Formula De: Jonathan, Gabe, Don, Ron and Mike participated. Believe they may have engaged in more than one race, but the race I remember was trying to finish the lap of the treacherous Hockenheim circuit right before the 10 PM session close. Jonathan swept past Ron and Gabe on the final two turns to claim the victory.
Friday, February 6, 2009
February 5, 2009 Session Report
Total attendance of nine tonight, with Pete, Paul, Clayton, Don, Doug, Gabe, Mike, Jonathan and myself in attendance. A total of six different games were played: Through the Ages, Roll Through the Ages, Ticket to Ride (1910 version), Hollywood Blockbuster, Ra, and R-Eco.
We split into two groups and one group (consisting of Gabe, Don, Mike and Jonathan) stayed with one game, Through the Ages, that lasted the entire session. They made relatively good time given the complexity of the game and finished two of the three Ages right before the 10 PM closing time. Final result was a tie (!) between Gabe and Mike at 70, Jonathan at 59, Don at 31 (but Don told me was set up to come on strong in the 3rd Age).
The other group played five different games. We started out with Roll Through the Ages, a dice simulation of the Civ-Building game taking place at the other table. Paul won this one with 22 points, followed by the Doug/Clayton team at 16, then Pete at 8 while I was a miserable last with 6 points, losing 20 points to various disasters and epidemics. (I was the teacher in this game -- making its first appearance at the Laurel club -- which of course is an excellent excuse for losing.)
Next up was Ticket to Ride, we played the 1910 version will all the tickets. I managed to pull out the win although not without some tense moments as I was able to secure the last route into Montreal which kept me alive for completing my largest (20-point) starting ticket. Final scores: John 157 Paul 129, Clayton and Doug each with 94, Pete at 86. Doug had a Miami ticket that he had to give up on once Paul, Pete and Clayton all started building in the same area. (Just about all the tracks in the Northeast/Eastern Seaboard were used in this game.)
We then played an old favorite, Hollywood Blockbuster, and I managed to pull out a very close win, 84 points to 80 for Pete, after getting an award-winning movie completed at the final Party. Doug (57), Paul (56) and Clayton (47) were the other would-be movie moguls in this game.
Pete left us at this point, so were we four for the next game (Ra) which also proved to be a real nail-biter, final scores were Doug 33 Paul 31 John 31 Clayton 25 for an eight-point spread top-to-bottom.
The four of us had time for one more game, R-Eco, and it was an even closer, but really low scoring game. Clayton was last with just one point. Paul and I tied for second with two points. Doug, the winner, had ... you guessed it ... just three points.
We split into two groups and one group (consisting of Gabe, Don, Mike and Jonathan) stayed with one game, Through the Ages, that lasted the entire session. They made relatively good time given the complexity of the game and finished two of the three Ages right before the 10 PM closing time. Final result was a tie (!) between Gabe and Mike at 70, Jonathan at 59, Don at 31 (but Don told me was set up to come on strong in the 3rd Age).
The other group played five different games. We started out with Roll Through the Ages, a dice simulation of the Civ-Building game taking place at the other table. Paul won this one with 22 points, followed by the Doug/Clayton team at 16, then Pete at 8 while I was a miserable last with 6 points, losing 20 points to various disasters and epidemics. (I was the teacher in this game -- making its first appearance at the Laurel club -- which of course is an excellent excuse for losing.)
Next up was Ticket to Ride, we played the 1910 version will all the tickets. I managed to pull out the win although not without some tense moments as I was able to secure the last route into Montreal which kept me alive for completing my largest (20-point) starting ticket. Final scores: John 157 Paul 129, Clayton and Doug each with 94, Pete at 86. Doug had a Miami ticket that he had to give up on once Paul, Pete and Clayton all started building in the same area. (Just about all the tracks in the Northeast/Eastern Seaboard were used in this game.)
We then played an old favorite, Hollywood Blockbuster, and I managed to pull out a very close win, 84 points to 80 for Pete, after getting an award-winning movie completed at the final Party. Doug (57), Paul (56) and Clayton (47) were the other would-be movie moguls in this game.
Pete left us at this point, so were we four for the next game (Ra) which also proved to be a real nail-biter, final scores were Doug 33 Paul 31 John 31 Clayton 25 for an eight-point spread top-to-bottom.
The four of us had time for one more game, R-Eco, and it was an even closer, but really low scoring game. Clayton was last with just one point. Paul and I tied for second with two points. Doug, the winner, had ... you guessed it ... just three points.
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