Thursday, October 16, 2008

October 16, 2008 Session Report

Seven attendees tonight (Don, Doug, Greg, Pete P, Clayton, Ben and myself) and we spent most of the time playing a couple of longer games. A quick game of R-Eco was won by Pete with an excellent score of 15, followed by Don and Doug at 9, me at 6 and Greg (who was new to the game) trailing with -1. By this time Ben and Clayton had arrived and we split into two groups for the rest of the evening; at one table, Pete, Ben, Doug and Greg played Arkham Horror (which Pete had brought) and, a few minutes before closing time, the players won on Doug's turn after Ben had gone insane (in game terms, of course). Sorry, don't know the game well enough to provide more details.

The other table had Clayton, Don and I playing a game which Don had brought, Wealth of Nations. It was the first play for Clayton, second for Don, and third or fourth for me. Well, so much for experience, as Clayton dominated the energy market and rode it to a decisive win, 149 points to 101 for Don and just 74 for yours truly, who was saddled with more loans and didn't have that much to show for it.

Just learned this past week that there will be a big push for boardgaming in the libraries as part of National Games Day, November 15. Locally, the library here in Laurel has a flyer out inviting gamers to attend on two Monday night sessions, starting 7 PM on November 10 and December 15. Those of you who don't live near Laurel are advised to contact your local library management to find out what may be planned as part of this promotion.

Thursday, October 9, 2008

October 9, 2008 Session Report

Nine in attendance tonight: Clayton, Paul, Don, Doug, Nick, Mike B, Sarah, Rodney and myself played a total of eight different games (ten games total, as two games were played twice): Dominion, Power Grid (China map), Race for the Galaxy (2x), Wyatt Earp, Ra, Traders of Carthage, Qwirkle and Cloud Nine (x2).

First up was a Dominion prototype, this time played with the advantage of having the English rules which have been recently published on the web. We went for the Size Distortion setup, and what turned out to be distorted was the size of the final scores -- really low ones for everyone! In the first one of these games I can recall where noone bought a Province, the game was won by Nick with 3-4 duchies and a final score of 13 to 11 for John, 9 for Doug and, yes, believe it, a -3 for Clayton who couldn't get rid of those curses fast enough. There has been alot of buzz about this game which is due out in the US sometime in the next month or so.

Don, Mike and Paul got started with a three-player game of Power Grid on the China map, which Mike had brought; final scores were tied on powered cities and cash on hand with Mike and Paul sharing the victory, although the unofficial tiebreaker (highest numbered power plant in play) would have given the win to Paul. Meanwhile, Rodney and I locked horns in a couple of games of Race for the Galaxy, with each of us winning won; Rodney had the bigger winning margin. Doug, Sararh, Clayton and Nick tried Wyatt Earp, and Nick won after pulling ahead to an early lead.

Sarah left us, and we were down to two 4-player games. Nick, Clayton, Don and I tried a new game, Traders of Carthage, designed by Mr. Kawasaki, who is also the designer of the popular ecology game, R-Eco. Mike, Rodney, Paul and Doug played Ra at the other table, and Rodney won with Paul edging Doug on the tiebreak for second. Since our Traders game wasn't finished yet, the four of them played a second game, Qwirkle; final scores were reported as Doug 115 Rodney 114 Paul 99 Mike 96, a real squeaker of a win for Doug. By this time, the Traders of Carthage game had wrapped up with a win for Don, 15 points to 11 for Nick, followed by Clayton at 7 and yours truly, last at 6.

The final game of the night for most of us was Cloud Nine. While the Qwirkle game was finishing, Nick, Clayton and I got in a quick three-player game that was won by Nick. The second Cloud Nine game had a full table of six, and wound up in a tie between Paul and Mike B. at 49 as the clock struck 10 before we could finish. Nick, Doug, Rodney and myself were the other four players

Ecology will be the theme for another one of those special community outreach events in Beltsville this weekend. I will be demoing some games (featuring R-Eco and Power Grid) from 10 to 12 at this event, sponsored by the Prince Georges' County Government. The event, called "Greenfest," will be held at the Vannsville Elementary School at 6813 Ammendale Road in Beltsville, and it takes place from 10 AM to 2 PM. Hope to see some of you there.

Thursday, October 2, 2008

October 2, 2008 Session Report

Pleased to report a real nice turnout tonight with a total of 10 gamers in attendance, three of whom (Alan, Mark and Mike) who were making their initial appearance at our weekly sessions here at the Laurel Community Center. Clayton, Doug, Paul, Ben, Don, Greg and I rounded out the attendance roster, and we found time to play a total of seven different games, with two tables going on at once for most of the evening. Games played were Parlay, Pandemic (2x), Tribune, Hollywood Blockbuster, Robo Rally, Ticket to Ride and Cloud Nine. Details follow.

Started with one hand of Parlay, won by Paul despite my winning the poker hand with a full house; Paul's six-letter word was alot better than my five-letter one. By then, the crowd started to arrive and we eventually split into two groups: One (consisting of Alan, Mark, Greg and Paul tackled the world of epidemic diseases and played Pandemic. Unfortunately, in both games the players lost tonight, although word was that they were within striking distance in game two. The other game was a personal favorite, Tribune, where I wound up being the "coach" for the three new players (Clayton, Don and Mike) against Tribune "veterans" Ben and Doug. When I left the table for another game, things were looking up for the newbies, but it turned out to be a win for Doug, but not until Turn 6 (!), making it one of the longer Tribune games in memory. Well, requiring four of the six victory conditions with five players does tend to make for a bit longer game than usual.

When the Pandemic game was being cleaned up, Greg suggested Hollywood Blockbuster, and I joined in along with Alan, Mark and Paul. Newcomer Mark won with 72, followed by Paul at 68, Greg at 64 and Alan at 62, a real close game until you got to yours truly in last with 59. Well, at least a new player won in one of the games tonight! Meanwhile, Doug, Don, Greg, Mike and Ben were shooting at each other in Robo Rally at the other table, a game that lasted most of the rest of the evening and was won by Don.

Clayton, Mark, Alan, Paul and I then played Ticket to Ride (normal game, US map, with the smaller tickets), and Paul scored the win, scoring a total of 116 points while getting all 45 trains on the board in one contiguous route, something I haven't seen before. Very impressive. I was second with 96, followed by Alan at 89, Mark at 73 and Clayton at 72 (both Mark and Clayton missed on one or more tickets).

Finally, to wrap up the evening, there was time for a quick 6-player Cloud 9, the group consisting of Mike, Mark, Alan, Clayton and Greg. Because of time constraints, we halted the game with a 25-point victory condition. I believe Alan got there first, but then it was a nice long balloon ride and several of us were in position to beat his score. Can't remember, I think I jumped out first, got to 31 and won after everyone else crashed.

Thanks to everyone for a memorable session this evening, keep coming every Thursday.

This Saturday there will be a couple of community outreach events where some of us will be demoing games. One will be at the Bowie International Festival, John Goon will be there and I heard Paul mention he expects to attend. I will be helping out with a Chili Tasting Event sponsored by the local Rotary club at the Behnke's on Route 1 in Beltsville, Jeremy from the Beltsville club is slated to appear as well. Looking forward to it. Festivities at both locations start around noon and will continue until some time around 4-5 PM. We expect to have a couple of tables going and will be teaching games to newcomers, similar to what we did last spring at the Main Street Festival in Laurel.

Thursday, September 25, 2008

September 25, 2008 Session Report

We had a total of six for tonight's session: Don was back for the third week in a row (making him eligible for Games Club of Maryland associate membership), joined by Clayton, Paul, Nick, Ben and myself. We played a total of six different games: Lost Cities, R-Eco, Pandemic (twice), Monastery, Vegas Showdown and Cloud Nine.

Paul and I arrived first and got in one hand of Lost Cities. Can't remember much about the game, it was reasonably close and kind of low scoring, I won by something like 35 to 26. Nick, Clayton and Don joined up so we played another quick game, R-Eco. Nick won with a high score of 10 compared to 7 for Paul, 6 for John then 3 each for Clayton and Don.

We then split into the two groups. I had a new game, Monastery, which was played for the first time. Nick, Ben and I had our monks running around gaining blessings, constructing buildings, praying, studying and toiling, winning abbot elections, and finishing out words that were part of the Lord's Prayer in Latin. Turned out to be a really, really close game, with Nick at 26, Ben and I at 27. We checked the tiebreaker, and it favored Ben (based on starting position) but this one has to have a big asterisk as we determine too late that one of Ben's tiles was illegally played. Kind of an unusual game that all of us had trouble getting our heads around.

Meanwhile, at the other table, the good guys (Don, Paul and Clayton) were busy saving the world from plague and pestilence, winning two successive games of Pandemic starting at the 4 level. Well done, guys.

The last two games of the evening were Vegas Showdown, won by Nick after Ben got off to an early points lead but never got his income up. Finally, we found an old favorite, Cloud 9, after much trash talking it wound up a tie (51 each) for Nick and Paul.

Saturday, September 20, 2008

September 18, 2008 Session Report

We had a total of seven gamers for this week's session: Doug, Don, Paul, Clayton, Ben, Sarah (welcome back to Sarah) and myself. We had two tables going for most of the time and played a total of seven different games: R-Eco (twice), Vikings, Settlers (using a new variant idea I came up with), Ticket to Ride - Nordic edition, Sticheln, Power Grid - Korea map and For Sale.

Don had brought Vikings and was itching to give it a go, and since Doug was familiar enough with the rules to do the teaching, four of us (Paul, Don, Doug and myself) played. It was a fairly close contest among three of us (Don, Doug and myself) until we got to the endgame scoring and realized how important getting those little blue guys was. Doug pulled away for a comfortable win, with 53 to 45 for me, 41 for Don and 27 for Paul as he was the only one to feed all his guys.

Ben, Clayton and Sarah tried out my new Settlers variant, which was to roll four dice (Can't Stop style) and then pair them together for two production numbers (with perhaps a robber or two thrown in). I was surprised by how quickly the game ended, perhaps because there was all that extra production. Ben won, getting a couple of cities up early. The game took around a half hour and there was very little trading that took place.

The Vikings group had started early and we played one hand of Sticheln which barely finished while the Settlers game was being cleaned up; Doug had high score of 11 and everyone was positive even though some took some tricks with negative scores. Sarah, Doug and Clayton played a couple of quick games of R-Eco (both won by Doug, although one was really close between Doug and Sarah) while Paul, Ben, Don and I tackled the new Power Grid-Korea map which I had just brought. Main feature of the map is two separate resource markets, one for North Korea, a different one for South Korea, you can only buy from one each turn. I managed to win by building to 17 when I had the plants and resources to power 15 while no one else could get to more than 14. Ben tried an interesting strategy of building all four of the cheap connections in Seoul on the first turn; he eventually got blocked in though, hurt by the fact he was going last in subsequent turns. Need to try the game some more to see whether or not this is a viable strategy; my guess is that it is not.

Meanwhile Doug, Sarah and Clayton broke out another new game, Ticket to Ride - Nordic Edition, which I had managed to obtain at the Family Game Store in Savage (big plug for them -- they are now an official GCOM location, hosting sessions every Saturday night). Another close game, won by Doug with 99 to 95 for Sarah. After this game and Power Grid finished, there were only about 20 minutes left in the session, and those of us still left played a quick game of For Sale to wrap things up. Final scores: John 60 Ben 55 Paul 53 Doug 39 Clayton 38. See everyone next week, and don't forget about Congress of Gamers this weekend.

Friday, September 12, 2008

September 11, 2008 Session Report

We had a total of seven gamers in attendance: Paul, Doug, Clayton, Nick, Rodney and myself were joined by Don Tatum, who was attending his first session here. Good seeing you Don and hope you can make it to future sessions.

I decided to unveil this out-of-print cycling game I got from Europe for a pretty penny. Name of the game is Maillot Jaune. It's a fairly heavy duty cycling sim, and it ran a bit longer than I would have anticipated. The protagonists (after a couple of dropouts) were Nick, Clayton, Don and myself. We each had a team of eight cyclists. The course was not an easy one, including three major climb sections which slowed most of the cyclists down. Nick tried a strategy of holding back, then coming on strongly at the end. Clayton had one of his guys in the lead, but he got caught by a large group and, by the end, we all had a chance to win after Nick failed a 50-50 roll on a late breakaway attempt. So, in the bunch sprint at the end, justice prevailed and Nick managed to win after failing his breakaway roll.

The other group of Rodney, Doug and Paul played Stone Age, which Rodney had brought. No details on the game, but I heard Rodney won. Stone Age was just added as Wild Card game at EuroQuest this fall.

There was still time for more games, so we played a four-player Hollywood Blockbuster and a three-player Ra. The Ra game (with Clayton, Rodney and Paul) was won by Rodney; the Hollywood Blockbuster game (featuring Don, Doug, Nick and myself) was won by Doug with a very impressive score of 101. I edged Nick for second while Don's excuse was it was his first time playing the game.

Once again, a plug for some upcoming events, Congress of Gamers in Rockville is weekend after next and EuroQuest is later this fall.

Friday, September 5, 2008

September 4, 2008 Session Report

We had a total of five gamers for last night's session, with Doug, Clayton, Ben and Greg joining me as we returned to the 6 to 10 PM post-Labor Day four-hour session times.

We played a total of four games. Doug and I arrived first and played a hand of Lost Cities. Low scoring game, I had 37 to Doug's 28 as none of our double-handshake colors panned out for big points. Ben and Clayton joined us and we played my playtest copy of Homesteaders. Ben continued his winning streak at this game, getting the Church when I was one action short but could have outbid him. Ben had the actions but was short on cash and had to take on much more debt that he would have liked. Fortunately, he had the Bank that let him retire one debt a turn (dipping into the till, so to speak). Final scores were 10 points top to bottom (a close game) with Ben winning with 53, I had 47, Doug 46, Clayton 43.

Greg wanted to learn a couple of games that were recently added to the club's collection, so we played Pandemic, a four-player game but Clayton and I played as teammates. Since it was a cooperative game anyway, we played with open hands and tried to fight the diseases. We managed to cure three of them but came up short as the unwanted final epidemic came out right before we had the cards to cure the fourth and final disease. Tough game.

Finally game was the new Cartagena II, which we finally worked into the schedule. Unfortunately, it we didn't quite finish the game by 10 although it looked like Greg and Ben were closest to winning. Clayton, Doug and I also played.

Hope to see more of you next week. A reminder that the Congress of Gamers game convention is coming up in two weeks, here's a link to the website:

http://www.congressofgamers.org